Rotating Image

Adventure Island 3 (1992-)

  • AdventureIsland3_3.jpg
  • AdventureIsland3_4.jpg
  • AdventureIsland3_1.jpg
  • AdventureIsland3_2.jpg
  • Developer: Now Production

  • Publisher: Hudson Soft

  • Genre: Platform

  • Composer: Miyoshi Okuyama, Hirohiko Takayama

Adventure Island III was developed by Now Production and published by Hudson Soft for the Nintendo Entertainment System (NES) in 1992. This title is the third installment in the Adventure Island series and continues the adventures of Master Higgins as he once again strives to rescue his kidnapped companion and restore peace to the island. Building on the foundations laid by its predecessors, the game offered new gameplay elements and expanded exploration while retaining the classic side-scrolling platform style.

One of the key features introduced in Adventure Island III was the ability to ride different dinosaur companions, each with unique abilities that could assist players in overcoming obstacles and enemies. The game also allowed players to switch between multiple characters, each with slightly different attributes, adding a strategic layer to gameplay. The level design included more intricate stages with varied environments, requiring precise timing and skillful platforming. These additions made the gameplay more diverse and added replay value.

The soundtrack continued the series' tradition of lively and catchy music, using the NES's sound capabilities to create memorable tunes that enhanced the game’s vibrant island setting. The sound effects were well-crafted to complement the fast-paced action, providing satisfying audio feedback for jumps, attacks, and item collections. The overall audio design helped immerse players in the adventurous atmosphere of the game.

Adventure Island III followed Adventure Island II and was part of a series that eventually extended beyond the NES to handheld consoles and other platforms. The game was promoted through gaming magazines and retail advertising aimed at fans of the franchise and platforming games in general. It was well received by critics and players, who appreciated the enhancements and the return to the classic gameplay style. Although not drastically different from its predecessors, it was praised for its polish and solid platforming experience, securing its place as a notable entry in the Adventure Island series.

Images from MobyGames