
Aussie Rules Footy (1991-)
Developer: Beam Software
Publisher: Laser Beam
Genre: Sports
Composer: Marshall Parker, Gavan Anderson
Aussie Rules Footy for the NES was developed by Beam Software and released in 1992. It was published by Mattel, primarily targeting the Australian market where Australian Rules Football is a major sport. The game did not see widespread release outside of Australia and was not ported to other systems, making it a relatively obscure title in the NES library. It focused on delivering an authentic representation of the sport within the technical limits of the NES.
The game simulates Australian Rules Football, featuring gameplay that involves controlling teams competing in matches that follow the sport’s rules. Players can pass, kick, and tackle opponents while aiming to score goals. The gameplay tries to capture the fast-paced and physical nature of the sport, though limited by the NES hardware. It was likely inspired by the popularity of other sports games of the time and aimed to fill a niche for fans of Aussie Rules on home consoles.
Aussie Rules Footy’s soundtrack consisted of simple, upbeat music and sound effects that reflected the energetic pace of the game. It was functional and contributed to the sports atmosphere without being particularly memorable. The game did not have a prequel, nor did it spawn any sequels, which means it stands as a unique attempt to bring Australian football to the NES platform.
Promotion of Aussie Rules Footy was limited, mainly focusing on Australian markets and leveraging the local popularity of the sport. The game was generally well-received by fans of Australian Rules Football who appreciated the chance to play the sport on a console, but it received mixed reviews from the broader gaming community, who sometimes found the controls and graphics lacking compared to other sports titles of the era. Its appeal largely remained regional due to its specific focus.
Images from MobyGames
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