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Basketbrawl (1992-)

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  • Developer: Atari

  • Publisher: Atari

  • Genre: Sports

Basketbrawl for the Atari Lynx was developed and published by Atari Corporation in 1992. This title was a follow-up to the 1990 release of Basketbrawl for the Atari 7800, which was one of the final games released for that system. The Lynx version aimed to capitalize on the success of its predecessor by offering a portable, handheld experience. Unlike the 7800 version, which had a more straightforward sports simulation approach, the Lynx edition introduced a unique blend of basketball and combat, setting it apart in the sports genre.

The game is set in a gritty urban environment where basketball games are played between rival gangs. Players choose from a roster of characters, each with distinct abilities and attributes, to compete in one-on-one or two-on-two matches. The primary objective is to score points by shooting the ball into the hoop, but players can also engage in physical combat to steal the ball or hinder their opponents. This combination of sports and fighting mechanics was inspired by the arcade game "Arch Rivals," which also featured basketball combined with brawling elements. The game's narrative and setting draw parallels to street-level sports culture, emphasizing a raw and unfiltered approach to competition.

Basketbrawl's gameplay mechanics are straightforward, utilizing the Lynx's two-button control scheme effectively. Players can perform actions such as shooting, passing, and engaging in combat by pressing the respective buttons. The game features power-ups that appear on the court, providing temporary advantages like increased speed or enhanced punching power. These elements add a layer of strategy, as players must decide when to utilize these boosts for maximum effect. The game's structure includes a series of matches against different gangs, culminating in a final showdown to determine the ultimate champion.

The soundtrack of Basketbrawl is minimalistic, with the most notable piece being the title screen music, which has been described as reminiscent of an '80s action movie score. In-game audio is limited, with sound effects primarily consisting of ball bounces, player movements, and crowd reactions. While the audio design is not as elaborate as some other titles, it complements the game's fast-paced and chaotic nature. Basketbrawl was promoted as a unique fusion of sports and combat, offering players an unconventional take on basketball. Upon release, it received mixed reviews; some players appreciated its innovative concept and engaging multiplayer mode, while others felt that the combination of sports and fighting elements was disjointed. Despite the mixed reception, Basketbrawl remains a notable example of experimental game design on the Atari Lynx platform.

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Clickable image directing users to the Atari Lynx games directory