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Bits and Boards - Game Store Simulator

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Bits and Boards – Game Store Simulator was developed and published by Nicolash Games and launched into Early Access on October 9, 2025. There are currently no announced ports to other platforms, so it remains a PC-only title. As of release, the game is positioned as a work in progress, with further features and refinements planned based on community feedback and the developer’s ongoing roadmap.

In Bits and Boards, players take on the role of running a neighborhood game store that stocks board games, miniatures, video games, and related merchandise. Managing the business involves maintaining inventory, choosing what to reorder, balancing market demand, and competing with other retailers. The game also features staff management, allowing players to hire employees to restock shelves, operate the register, and organize storage. As the business grows, players can unlock more space, improve the store’s layout, and customize its appearance to attract more customers.

Promotion for Bits and Boards has focused on its indie charm and the interactive Early Access approach. The developer has been transparent about involving players in shaping the game’s evolution, encouraging feedback on desired features such as online sales options, in-store events, or deeper customization tools. A public roadmap outlines future updates, and the Early Access release was accompanied by gameplay trailers, patch updates, and community discussions showcasing the management mechanics and store-building systems.

Reception for Bits and Boards is still developing due to its recent launch. Early impressions from players highlight the potential in its concept of blending the passion for tabletop gaming with the structure of a business simulator. While many praise the idea and aesthetic, feedback has also noted areas needing polish, such as UI improvements and expanded gameplay depth. As Nicolash Games continues to update and refine the experience, the community’s reception will likely evolve, shaping the final direction of the full release.