
Cobra Triangle (1989-)
Developer: Rare
Publisher: Nintendo
Genre: Racing | Vehicle Combat
Designer: Mark Betteridge, Tim Stamper, Chris Stamper
Composer: David Wise
Cobra Triangle is a vehicular combat and racing game developed by Rare and released in 1989 for the Nintendo Entertainment System (NES). It was published by Nintendo and was exclusive to the NES platform, with no official ports to other systems at the time of its release. The game stood out in Rare’s early NES catalog thanks to its blend of fast-paced action, variety in level design, and isometric viewpoint, which gave it a unique visual style compared to many of its side-scrolling or top-down contemporaries.
The gameplay of Cobra Triangle centers around piloting a high-speed, weapon-equipped speedboat through a wide range of mission types. These include racing through checkpoints, defusing bombs, battling sea monsters, and rescuing swimmers from enemy boats. The game’s perspective is reminiscent of Rare’s earlier NES title R.C. Pro-Am, though Cobra Triangle emphasizes combat and mission variety over pure racing. Players collect power-ups to enhance their boat's firepower and speed, and must adapt to different objectives and hazards in each stage.
There were no direct prequels to Cobra Triangle, but its isometric gameplay style and vehicle-based action bear a conceptual resemblance to Rare’s earlier work, particularly in games like R.C. Pro-Am and Slalom. Rare was gaining momentum during this period as a top-tier NES developer, and Cobra Triangle further showcased the studio’s ability to craft visually distinct and mechanically diverse titles within the hardware limitations of the time.
Cobra Triangle received a generally positive reception upon release. Critics and players praised its tight controls, variety of level objectives, and inventive gameplay mechanics. It was highlighted in several gaming magazines during its release period, with screenshots and brief write-ups helping to build interest. While it never achieved the blockbuster status of some of Rare’s later titles, it gained a cult following and is remembered as one of the more creative and polished action games on the NES. Its exclusivity to the platform has made it a nostalgic favorite for fans of 8-bit Nintendo games.
Images from MobyGames
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