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E-commerce Simulation

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E‑commerce Simulation is a business and life simulation game developed and published by Picelu. It was released on December 16, 2025, for Windows PC. As of now, it has not been released on consoles or other platforms, with only the PC version available at launch.

In E‑commerce Simulation, players step into the shoes of a budding online entrepreneur starting from a small, cramped living space with minimal resources. The game tasks players with building and managing their own online business, sourcing products, packing orders, shipping to customers, and handling customer feedback. Beyond core business mechanics, the game integrates life‑simulation elements such as managing hunger, sleep, bills, and time within a realistic day‑night cycle while exploring a bustling city environment. The simulation also includes advanced features such as expanding to larger homes, unlocking storage warehouses, eventually running production factories, and even buying and driving vehicles to support the business.

Promotion for E‑commerce Simulation focused on its Steam presence and community engagement leading up to release. The developer highlighted the game’s dynamic city life and immersive e‑commerce mechanics in store updates and descriptions. Screenshots and promotional text emphasized the combination of business management with personal life challenges, aiming to appeal to fans of detailed entrepreneurial gameplay and life simulations. Visibility was largely driven by word-of-mouth and interest from simulation communities.

Reception since release has been largely based on early community feedback from forums and discussions, as formal Steam review numbers remain limited. Players have expressed interest in the game’s depth and blend of business and life simulation mechanics. Many have highlighted the potential for a unique and engaging experience, noting the combination of managing an online business while balancing daily life and city exploration as a promising feature.

Community discussions also include comparisons with similar simulation titles, with fans commenting on the game’s ambitious scope and potential for growth. Suggestions from early players often focus on additional features, quality-of-life improvements, and refining systems like product management, warehouse logistics, and city interactions. Overall, early sentiment is cautiously positive, with players intrigued by the gameplay and eager to see how the systems continue to evolve post-release.