A Coruña Airport has a 2,340 meter asphalted runway with orientation 034º/214º,resulting in runways 03 and 21. Runway 21 has VOR-DME, NDB and ILS CATII, runway 03 because of the proximity of ahigh elevation mountain that leaves behind if the decision point, this has noinstrumental aid, so that the approaches to this runway are completely visual.
The Scenario has a detailed and realistic representation of the passenger terminal, allits buildings and hangars, the markings, numbers and parking spaces are placed by handaccording to real life. Signal boxes, navigation elements such as ILS antennas and CAT II system are hand modeled.
The jetways are customized, modeled according to real life models and are animatedand operational for use at Doors 1 and 3, with a customized and realistic AFCAD thatallows for proper operation of the AI Traffic and the use of the simulator ATC.
This airport is a native construction and dedicated exclusively to MSFS, is not a product inherited or transformed from another platform so it has native PBR materials and night lighting of the simulator.
The airport has a large number of land vehicles and work elements typical of Spanish airports and some exclusive to this airport.
The airport terrain is hand built to make a more realistic representation of its elevationsand the retaining walls found at both runway heads and sides.
To make the approaching to the airport more attractive we have built customized buildings to populate the city as an old dismantled factory next to the Gadis supermarket in all the approach path to runway 21, the industrial building of Coruña Moving just at the beginning of the lighting towers and approach of this same runway.
Some buildings of the seaport like its control tower and the Castle of San Anton, the famous Lighthouse / tower of Hercules and an old prison.