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Office Simulator

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Office Simulator is a business and life simulation game developed and published by Tzn Games. It was first released in Early Access on April 28, 2025, and reached its full release on December 18, 2025. The game is available on Windows PC and also supports play on Steam Deck, with several language options included to reach a broader audience.

In Office Simulator, players start their corporate journey as an intern tasked with completing a variety of office duties such as organizing files, scheduling meetings, responding to emails, and handling day‑to‑day responsibilities. As players accomplish tasks and gain experience, they can earn promotions, develop their career, and eventually found and expand their own company. The simulation blends career progression with management mechanics, allowing players to hire and manage employees, upgrade office equipment, and bid on external projects to grow their business.

Promotion for Office Simulator has centered around its Steam presence and community engagement. Prior to and following its early access launch, the developers highlighted the game’s career climb and expansive management systems through Steam store updates, discussions, and community posts. Conversations on social platforms and developer engagement in forums helped build early awareness among simulation enthusiasts, while occasional gameplay clips from players showcased the corporate progression on social media.

Reception from players has been largely positive, both during Early Access and following the full release. Early reviewers appreciated the core gameplay loop, the sense of advancement from intern to company leader, and the detailed attention to workplace tasks. Following the full release, reviews have continued to highlight the enjoyable progression mechanics and management depth, with most players responding favorably to the polished version of the game.

Community feedback from Steam discussions highlights a mix of enthusiasm and constructive critique. Players often share tips on managing office needs, balancing employee happiness with productivity, and navigating occasional bugs or quirks in the current build. Some suggestions focus on refining mechanics such as promotion outcomes, office customization, and task responses, indicating an engaged player base that continues to provide input to help the game improve and expand post-release.