
Truck City
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Truck City is developed and published by Mikel Fernandez, appearing to be a solo or small‑team indie project. The game was officially released on 2 December 2025 and is available for Windows, macOS, and Linux. There are no console ports or alternate platform versions at this time, with the initial launch focused solely on PC.
The game blends city‑building, resource management, automation, and logistics. Players start with a small mining town and work to transform it into a thriving industrial city by extracting resources, refining them, and producing more complex goods. Core gameplay involves building factories, managing a fleet of trucks, designing and optimising roads and supply chains, and ensuring smooth deliveries while preventing traffic jams. As players progress, they unlock new research to improve truck performance and factory efficiency, allowing for more complex and effective industrial networks.
In promoting Truck City, the developer emphasised its combination of city building, logistical simulation, and automation strategy. Marketing highlighted the sandbox potential, the focus on truck-based logistics rather than traditional conveyor or rail systems, and the ability to develop a city’s economy from raw materials to finished products. A free demo and participation in indie showcases, including a Steam “Next Fest” event, helped generate early interest among players who enjoy planning, optimisation, and macro-management.
Because Truck City has just launched, there are no official user reviews yet on the store page. Early community feedback from forums and discussion boards, largely based on the demo, shows cautious optimism. Players praised the fresh approach of truck-based logistics in city building and the depth of planning required, while some noted that the demo felt limited in content and requested additional polish, performance improvements, and more gameplay features before fully committing.
The game’s strengths lie in its ambitious mix of city building, logistics, and automation, offering a potentially deep and rewarding management experience. Cross-platform support and its indie scale make it accessible to a wide audience. However, as a new release from a small developer, there is uncertainty about how quickly additional content and updates will arrive, how well performance will scale with larger cities, and whether long-term support will meet player expectations. For now, Truck City is a promising indie title that will likely appeal to fans of strategic city-building and supply-chain simulations.
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